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The Look At Event is used to create interactions where objects will face toward either the cursor or another object. Here are the different properties of a Look At Event:
  • Target - Where is the object looking at.
  • Plane - To what plane should the object movement be restricted to.
  • Distance - Intensity of the object rotation based on the distance to target.
  • Direction - What axis should the object look towards.
  • Damping - Makes the look at effect lag behind whatever it is tracking.
  • Reset If - If the object should reset back to its original position or not when the mouse is out of the canvas.

Use your mouse to interact! 👆 The Look At Event can make objects face toward either the cursor or another object.