Transitions are used to make an object transition between multiple states and they are a core function of adding interactivity and animation to your scenes. A transition is an action of an event.
After your states and events are created, open the βEdit Eventβ panel to customize your transitions.Here are the different customizable sections of a transition action:
In the transitions section, you can define what states the transition will go through.As well as defining the duration and transition properties for each individual transition.